gameinfotitle
  Title:
  Platform:
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  Fable
  Xbox
  Strategy
  2006-02-18

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Easy money
First, buy a house (for example, at a cost of 5,000 gold) and upgrade it a lot. Then, place your most expensive trophies in there (for example, Champion Seal and Bandit Seal) and sell the house. It should have sold for 8,000 gold. Then, break into the house and get your trophies back. The house should cost 5,000 gold again. Repeat this to gain 3,000 gold in profit each time.

Easy experience
At the start of the game where you are in the Guild in your second part of training and get the sword, the Guildmaster tells you to attack Whisper seven times. Complete it and make sure you get the flashing X attack on B. When the Guildmaster asks you to block against Whisper, do not. Instead, dodge her attack and keep using the flashing X attack on her. She should not be able to stand up long enough to hit you, allowing you to do this as long as desired without killing her. By doing this, it is possible to leave the Guild with enough Strength experience to level up your strength to the top level. Note: If Whisper manages to stop your flashing X attack and you lose it, attack her two or three times and you will get it back.

Easy magic experience
Get the summon spell and have some Will Potions ready. Try to find an area with a lot of enemies, or a Rock Golem. The arena is a good place to try. Wait until your combat multiplier gets very high. Then, repeatedly use the Summon spell. The first time you cast it, it will take off a good amount of your Will, but consecutive presses will only take a slight fraction off of it. Cast the Summon spell repeatedly as fast as possible. Each casting will give you Will experience. Use a Will Potion once your Will gets low enough. Run around to avoid getting hit by enemies to maintain your combat multiplier. It is possible to gain more than 3000 Magic experience points in one session. Note: You can also assign 'Meat' to the D-pad and make sure you have a lot when your combat multiplier is high. Then, eat some to get lots of strength experience.

Easy high combat multiplier
Master the lightning spell as soon as possible. This causes the bolt to strike multiple targets at the same time. For example, at the master level it will hit four targets at once. It also is a good idea is to set the Will Potion to an assigned location so you do not have to stop using the spell. Note: Sometimes when enemies die from lightning you may want to stop casting for a moment and restart; the spell does not automatically select four new targets.

Easy battles
When fighting any large creatures that do not 'walk', such as Rock Trolls, target it by holding R. Then, press Y continuously when it is attacking. When it is not attacking, attack it for about five to ten seconds (depending on the creature). Keep targeting the creature when you fight, so that it is easier to roll towards it.

Easy renown
Go the Heroes Guild and take a quest that you can boast on. Instead of boasting, walk off the platform and dig anywhere. More NPCs will show up. Try digging about eight times, then stand on the platform. The people will come running. Wait until they are all there and use a trophy. You can get about 70 people by doing this, however the game will start lagging.

Easy stealing from stores
Make the owners follow you outside their store, then give, then tell them to wait. Give them three beers to make them drunk then run back to their store and begin stealing. This should give you time to loot everything. However, keep an eye out for when they return.

Increasing Good alignment
To become a rich and powerful hero who wields the Sword of Aeons, just be evil. Kill everyone who owns a house or shop and buy them up. Then, kill your sister at the end of the game. Sacrifice the number of people to get Skorm's Bow. You now have the strongest sword and bow in the game and own all the buildings. Use the rent money from these buildings to buy Light points from the Temple Of Avo. You be a Paladin with a halo over your head in no time.

Increasing Evil alignment
In three different towns, marry three different people. Beat them and when you get divorced by one you will get 40,000 Evil points; two for 80,000 Evil points; and 3 for 120,000 Evil points. Also, if you are standing in the Heroes' Guild, after the Will training, cast Lightning. Sometimes you will kill a sparrow and receive 1 Evil point.

Avoid paying fines
Because you cannot pay for crimes when you are a child, do evil things at this time. Additionally, when you get caught while stealing an item, use the 'Apology expression towards the guards'. You will hear one of them say 'Apology accepted, don't do it again'. Using this method will not only keep you from running away from the guards, but also getting fined. Sometimes you must to apologize one time, but there are times when it seems as if the guards are not listening -- just keep apologizing. Note: This method is not going to work when you murder someone.

Buy all buildings in town
Note: Selecting a town where you can have your weapon, such as Oakvale, is best, but this can be done anywhere. At any point while in the town, kill the owner of the building. That building will go up for sale, allowing you to come in and buy it. During the day, kill anyone that has a green aura (for example, the shopkeeper) that is inside that building. At night, smash in people's doors and kill all the inhabitants in the house. You will be then be able to buy that house. Properties can then be rented out. After one day passes, people usually will move in, paying you rent. Ignore the guards and do not pay the fine. Just keep running away while you are on your rampage, then leave and return at a later time.

Good magic combo
A good magic combo that yields the most damage is the Beserker spell and the Double Hit spell. Use them in unison and you can take out most enemies, such as Bandits and Hobbes, in one or two hits.

Getting businesses
There are a few ways to do this. The first is to kill the owner. Another way is to marry the owner. The final way is to have the owner follow you, then leave town. Then, tell them to wait outside of town. When you go back, their store will be for sale.

Finding items
When walking around the cemetery, go onto graves that appear fresh (meaning that there is a fresh golden mound on or near the tombstone). If you have the spade, it will appear as the D-pad Down command. This means you can dig for an item. To fish for items, go somewhere with water that is deep enough to walk in up to your waist, or a location that your fishing hook icon will appear, much like when you need to dig for something. Look for a spot that is rippling with bubbles coming out of the water. Line up with that spot and fish. You should get an item. Note: The more challenging the item, the rarer it is.

Items at the Heroes Guild
To get an Iron Katana, Yew Crossbow, and some potions at the Heroes Guild, do the Melee Archery and Will. However, before you go on to your next age, get graded on your Melee Archery and Will. If you get an A+ on them, you will win the items. Additionally, when you first go to the Heroes Guild after Maze saves you, search every book shelf in the guild. You should collect a number of books. Complete your training and go to your second part of training. Search every bookshelf again and the books should have respawned. Collect all of them. Repeat this until you leave the guild. Once you leave, the books will not respawn until you complete the game.

Gang help
For a different strategy and some amusement, get some men and/or women to follow you, then enter a fist fight gang. You can run around the ring and dodge your opponent while your followers knock around your opponent. They can even work on your opponent outside the ring.

Winning timed tavern games
Any tavern game that is timed (with the exception of Card Pairs in Bowerstone South) can be easily beaten with an extremely low time. Before you talk to the man running the game, cast the Slow Time spell. During the game, the time spell will stay active permanently, giving you plenty of time to finish.

Sleeping in houses without getting in trouble
Select a bed inside a house, then run out the door before morning. You will not get in trouble for sleeping in the bed.

Kill people without getting Evil points
This trick requires at least a level 3 fireball spell. Find the person that you want to kill. Aim at him or her, but do not shoot. Step slightly back, aim just a little away, then fire and just miss them. The explosion should hurt or kill him or her. As long as you do not hit your victim directly, you will not get any Evil points. This requires some practice.

Experience in Arena quest
When you get to the Arena quest, go through it all and get to the Rock Trolls. After killing the Rock Trolls, exit into the cells. Hero Save, and do it again. This is a great way to get both experience and gold. Note: Have plenty of Will Potions and keep your shield on. This will get your combat multiplier extremely high. You can easily get 100,000 general experience points by going through this once. This is a great way to maximize everything. Also, its a good way to get the Harbringer from the stone.

Ending sequences
There are two different endings for each alignment (four total). Walk the side of good and throw the sword in the vortex or kill you sister. These endings are different if your alignment is evil.

Free hairstyles
Instead of buying your hairstyles from the barber, break into his house at night and take the desired style. Go into sneak mode by clicking the Left Analog-stick.

Developer Style haircut
When you first start the game, kill everyone in the Hero's Guild to get renown until you reach Legendary status. This may take awhile. When you have Legendary status, you will be able to take the normally 'undoable' quests. Take the Snow Troll quest and go to the Hero's Guild Cullis Gate, where you will see that a Cullis Gate has been activated on the Hook Coast. Go there, then find and defeat the Snow Troll. He is just like an Earth Troll, but is white. When you have defeated him, look behind the rock near where you first fought him. You will see a Haircut Card. Pick it up. You will see that you now have the Developer Style haircut. Teleport back to the Hero's Guild, play the game, and enjoy.

Have horns while being a child
At anytime in your training, hit one of the two apprentices arguing over who is fastest. Hit him all the way up to Maze's quarters (this may take some time, due to the fact that with every four hits you will get teleported to Maze). After you finally have him up there, every four hits you will teleport to Maze and the apprentice will be there, ready for another beating. After a few hours of building up your evil, you will notice quite a few glitches (no pale skin, red and blue eyes, no lava like hands and legs, and you will already have three evil expressions). Assign your desired expressions to the quick menu and hero save the game. Reload and you will start over as a child, with horns. You can now use your evil expressions and flirt expression, as a child.

Good character development
This trick works best when starting the game as a Mage. Concentrate your experience on Will Power, Fireball, Enflame, Health and Toughness. When you reach the quest in the Witchwood Arena, start it as usual and buy lots of Will Potions before entering or in the arena shop. Around thirty will suffice. Then, start the arena fights. If you are well trained and have Enflame and Fireball at least on level 2, you should not have any problems. Use Enflame most, knocking off several enemies in one hit and increasing your Combat Multiplier. Also do not forget to search for Will Potions that the enemies often leave behind. Fight until you kill the two Rock Trolls by constantly using Enflame close to them, then leave for the cells instead of facing the Scorpion King. You should have about 18,000 gold (in addition to the gold that the audience threw in), and a lot of experience, both magic and normal. Then, Hero save the your game and load it. You will start in front of the arena, with all the experience and money. Teleport to the guild and take your reward. With the money, you can buy new Will Potions and when you have increased the stats as desired, return to the arena and start the quest again. By doing this, you can create a character that is not only very rich but also famous (you increase your famous status when killing the monsters in the arena and can become 'Legendary' at this point); and not only a powerful magician, but also a mighty swordsman and an excellent archer, when you use the normal experience. It may take some time and many rounds of arena fighting (becoming increasingly easy) to increase everything to maximum, but it is worth it. Your character will be nearly unbeatable.

Extra maneuverability with Fireball magic
Hold R to access your magic, then start a Fireball with B. Keep holding B, but release R. Your hero will assume their regular stance, yet his hand will still be lit with the Fireball. If you press Y to dodge, you will now be able to, and you will still have the Fireball. Release B to throw the Fireball. This strategy works well for letting the higher level Fireballs accumulate without much danger.

Rolling and shooting as an archer
You can roll and shoot at the same time, and when you have your speed upgraded rather high or all the way, you can start charging, roll twice, and almost have a full arrow charge and shoot it. As long as you keep pressing Dodge/Roll, you will not be hit and still be able to attack as often as desired.

Sword Of Aeons
At the end of the game, kill your sister. After the credits, you can continue playing with the Sword Of Aeons. Additionally, use the following trick to create a weaker version of The Sword of Aeons. First, complete the hidden booty quest and get the frying pan. After getting all the treasure clues, it will have four augmentation slots. Then, find the Health, Mana, Experience, and Sharpening augmentations. Insert them in that order to create your own weaker version of The Sword of Aeons.

Arena
Make sure you have a large amount of gold before you make your way into the Arena. Once you get inside, it is best to buy about 30 to 35 Health Potions, and an equal amount of Will Potions if you are a spell-caster. Purchase the best armor your budget will allow, if you do not have any already. The shopkeeper at the Arena is one of the best to buy armor from. Having good weapons (for example, a Flame and Silver-Augmented Ebony Greataxe, an Ebony Katana, and Oak Crossbow) whether you are a warrior, archer, or spell-caster will be imperative. You will face Hornets in the first round. Take them out with your katana. Second round is Hobbes. A few well-placed dodges and a decent thrashing with your katana will take care of them in a quick manner. The next round is Balverines. You will need a Silver Augmented weapon, preferably one with large damage, such as an axe. Balverines are weak to silver. If your Strength skills are not quite up to par, you may have a difficult time. Thrash your way through the beasts, using the twirling blades at the sides of the ring to your advantage whenever possible. Use the same strategy for the Undead. The axe will work better for the Zombies, as they are slower than the Balverines. When it is time for the Bandits, use your katana and bow whenever possible. You will find the axe extremely difficult to wield here, as the Bandits are fast. For the Earth and Stone Beasts, dodge their boulders until Whisper can cause a distraction to one of them. Using your axe, thrash them as long as possible, until they slam their fists down, in which case simply dodge backwards. Repeat this process until the first one is defeated, then use the same tactics on the remaining monster. In the final round you will fact a Giant Scorpion. This is easier than it appears. Use Whisper to distract it whenever possible. If your Archery skills are competent, shoot it with a well-charged arrow while it charges up for its underground attack. If not, just run up to it and give it a good thrashing with your katana. Its attacks are fairly easy to dodge, but stay as far away from it as possible. If it gets you on the ground, it is difficult to get up. Repeat this until it is defeated.

Elixirs
You can only use a certain number of Elixirs before they stop increasing their respective bar. However, they will still restore lost Health or Will. Elixirs will also not carry over if you perform a Hero save, but their effect will. If you find one during a mission and decide to restart the mission via a Hero save, use any Elixirs you found on that quest (unless you have already used enough to max out your bar). You can find an Elixir Of Health almost as soon as you are able to leave the Guild Of Heroes. It is in the pond next to the barn during the Orchard Farm quest. The earliest Will Master's Elixir that can be found during a quest is in the White Balverine quest, in the pond where you fight the White Balverine. If you collect these Elixirs while on a quest and then use them, Hero save, and load that file. You can get them repeatedly until you have gained all of their possible benefits.

Continue game
Once you have completed the final battle, allow the credits to run until the end (about five to ten minutes). Do not touch your controller and your game will continue, where you will receive your Quest Reward, gold and experience. You can then continue the game, but will not be able to accept any Heroes Guild Quests or side quests.

Marrying Lady Grey
Use the following steps to find lady Grey's necklace and eventually marry her. First, you must be crowned champion at the arena. Then, go to Bowerstone North and talk to Lady Grey. She will tell you to buy her a gift to show your affection. Buy her the black rose from the item store in the same town. Give her the gift and she will tell you that a suitor must at least have a home for her to consider marriage. Buy a home anywhere (the home in Oakvale is the cheapest, for 5,000 gold). Then, return and talk to her. She will tell you about her sister's stolen necklace. Talk to all the people of interest (green dots) in Bowerstone North. They will tell you that the necklace is in Oakvale. Go to the Oakvale Cemetery. There will be two traders talking, marked by a green dot. Hide behind the wall directly behind them. They will talk about the necklace buried between the two boats on the Oakvale beach. Go to the Oakvale beach and use the spade between the boats to uncover the necklace. Note: The spade will not be available in your quick menu; you must go to the items section in your inventory to select and use it. After the necklace is in your possession, take it to her. She will tell you that you must kill Thunder to win her heart. Thunder is not that difficult of an opponent. When Thunder is defeated you will return and she will ask for marriage. Accept, and you will have access to Bowerstone Manor, and a silver key and chest in the bedroom.

Skorm's Bow
Go to the Chapel of Skorm, then teleport to the Witchwood Cullis Gate. Go to the Temple Of Avo pick up the mercenary, then teleport back to the Chapel of Skorm, Do not sacrifice yet. Teleport to Oakvale and pick up that mercenary. Teleport back ot the Chapel of Skorm. Save the game and wait until it is 11:30 in-gam). You will be able to tell if it is that time, because the mercenary will take his pay. Sacrifice him immediately, then wait until midnight. The other mercernary will take his pay. Sacrifice him as well. After that, you should get Skorm's Bow. At midnight you will hear 'Lights out, you horrible lot'. This is the signal that it just passed midnight. If done correctly, this will happen after you sacrificed the second mercenary. The timing may take awhile, but this will work.

Bandit King mission
At the beginning of the mission, make sure you have the Slow Time spell. Then, kill all the guards. After that, go down the path and wait behind three large stones. After two guards pass, they will turn around. When this happens, use Slow Time and run past the last guard, staying as far away as possible. Then, just run through the door and continue the quest.

Door whispers 'Shit'
In the 'Find The Archaeologist' quest, when you are putting in the Demons Door's name 'Hits', instead enter 'Shit'. Two enemies will appear. Kill them, then enter 'Shit' again. It will spell 'S-H-I-T'. Then, wait a few seconds it and it whispers 'Shit'.

No HUD
Get the skill Assassin Rush. It does not matter what level it is at. Then, go to any Cullis Gate. Face it and do Assassin Rush through it. Go anywhere desired. When it is loading, all you will see is a black screen, the name of the place you are going, and the loading icon. When it is done loading, you will see your surrounding and yourself, but no HUD. It will remain this way until you press Start or Back.

Get into Bowerstone North and beyond at beginning of game
It is possible to get into Bowerstone North and beyond before ever starting the main quest. However it is complicated and requires some patience. First, you must own a spade. One can be bought from the merchant at the entrance to Bowerstone South. After acquiring one, equip it to the D-pad, then go to Bowerstone Quay. When the screen finishes loading and you are standing just beyond the entrance, begin to dig. Do this repeatedly (five or six times) until you have backed up past the load trigger-point. You should now be able to move freely behind the entrance. If you follow the wall, you can see in the distance the edge of the world where the land drops off. An invisible wall keeps you from moving towards it. Turn your back and dig once or twice to get stuck in the 'wall', then creep forward using sneak. This can be difficult. As long as your character is moving his legs (even slowly), he will continue taking steps. If he stops moving, you must turn him slightly, in which case it is best to keep the Analog-stick tilted Forward and turn only the camera. When you see him begin to take a step, let him continue walking. The game seems to favor moving in a straight line for this -- do not turn unless you have to. When you make it to the edge of the world where you see nothing but color, get as close as possible, then turn and dig. Two things should happen. First, the camera angle will change. Second, the music and people (or crickets at night) will stop. If you look around, notice that the scenery has changed. Also, though the map in the corner of the screen looks the same, there are no longer any icons on it and your position has changed. You are in what seems to be an incomplete landscape that was not used in the game. Unfortunately, you cannot walk anywhere here. You must push your way around by sneaking. You can look around, but there is nothing to see and it takes a long time to get anywhere. Just try sneaking north until you get to the middle of the map, where you will be able to walk around at if you were actually in Bowerstone Quay. Notice that you are now at the edge of the world again. Floating out there in the sea of color should be what looks like an island. Turn your back once again and dig. If done correctly, you should now hear crickets (or whatever) again. Look at your map to see that you are now in Bowerstone Jail. Since you are way off the map, the easiest way to fix this is to teleport out, then teleport back again. You will appear at the nearest entrance, directly above Bowerstone North. Now that all that is done, there are a few things to note. Lady Grey is nowhere to be found, but you can enter her mansion as desired. This gives you access to both the silver key and silver chest there. Also, renting the houses here is the ultimate way to make money. Collect the 84,000 gold needed to buy the cheapest house, rent it, sleep six times (hop beds for faster transitions between night and day), then collect the approximately 6,000 gold outside your door. Do this until you own Bowerstone North and you will be a wealthy Hero, with an income of 22,000 gold every three days. Besides that, you can also make your way north to Lychfield Graveyard. This is recommended so that you can activate the Cullis Gate there, in case you use your Guild Seal and lose the recall to Bowerstone Jail. Other than that, it is fairly dull. The gravekeeper is nowhere to be found, and even if you use the spade to glitch through the gate, there is nothing of interest on the other side. You can find normal items such as gold, health potions, and silver keys all in their usual locations. However, Nostros' items are nowhere to be found, except for his armor. Nostros will not even talk to you if you push open his grave. Strangely enough, the face is missing from the demon door, anyway. For collecting experience, the best thing to do is to take the Sollos from the Bowerstone shopkeeper and go to Windmill Hill and Giblet Woods. By switching between these two areas, you can get a vast amount of experience in a short amount of time. The strength of your enemies and amount of damage it takes to kill them seems to depends on your age, and not how far you have progressed in the main quest. Because you age with the experience you collect, experience building has an accumulating effect. The more health an enemy has, and the more you can take with one blow, the higher your combat multiplier gets in one hit, etc. By using this glitch, you can almost master everything, buy anything, and already reach very famous status before taking a quest. The long term effects of this glitch may cause a situation where the game cannot be completed.

Get into Fisher Creek house
You are not supposed to be able to get into this house, but you still can. First, stand on the opposite side of the house (the side that is opposite the entrance you enter Fisher Creek through). Then, put your back against the wall and start digging. After awhile you will find yourself backed up into the floor of the house. Next, simply walk around and you will sort of walk up some invisible steps into the house. There is nothing special about being inside. The only way out is by teleporting or saving, then loading.

Get into Orchard Farm house after doing all the Orchard Farm missions
After you do all the missions for Orchard Farm, the couple there disappears and their house becomes locked. The only way to get back in there is to stand to the right of the door, then put your back against the fence. Start digging, and after awhile you will be in the floor of the house. Then, move around and you will teleport into the house. This is useful if you did not collect the book from the bookcase, or if you want to get some sleep in the bed upstairs. The only way out is to teleport, or save, then load.

Get Headmans Hill silver key and Headmans Cave silver chest without marrying Lady Grey
Go to Headmans Hill and stand close to the edge of the cliff that Thunder knocks you off of. It is directly to the right of the separated area on the map. Then, have your character face away from the drop off and start digging. After a few digs you will find yourself backing off the cliff. Once you are far off it, move your character and he will fall to the bottom. There is no gravity, so he kind of 'teleports' down. You might be in an invisible wall. If you are, face the cliff you just fell from and start digging until you are out of the invisible wall. You can now fish in that creek to get the silver key, and enter the cave to get the silver chest, all without ever marrying Lady Grey. The only way to get out of this area is to either teleport, or save then load. The reason you cannot get out is because you are supposed to beat Thunder down there, then the Demon door will let you out. However, because you did not fight him you must get out another way.

Defeating the undead
The undead are already easy to defeat, but to kill them faster, use a blunt object such as a war hammer. For best results, have an augmentation or two.

Defeating difficult enemies
During difficult fights (for example, against Bosses, demons, or a lot of enemies at once), use the mastered Lightning spell. Not only will this give you a high combat multiplier, enemies who are being electrocuted cannot move very well, and therefore cannot surround and overwhelm you.

Defeating Jack Of Blades
You will not be able to hit Jack until you defeat the minions he has summoned. Use the Slow Time spell to kill them easily. When Jack begins to fire lighting, quickly roll out of the way and hit him. After that, Jack will fly up and force you to use ranged attacks. Hide behind the rock spire and hit him with a multi arrow spell. Try to keep your ground while Jack summons more minions. When you kill Jack, you will get the Sword of Aeons. Additionally, if you forgot to load up on Health Potions and Resurrection Phials before fighting Jack Of Blades, all hope is not lost. Before accepting the quest, pick up the Health Potion by the entrance/exit of the guild, then go to the top of the stairs and get the Resurrection Phial. Next, go to where the tavern entrance would be and get the other Health Potion. Then, walk into the library and talk to the Guildmaster. After accepting the quest, press Start and go to 'Hero Save'. This will allow you to save your potions and items. After saving, press Start and load the file that was just saved. You should end up at the entrance/exit and all the potions and phials will be available for collection again.

Defeating the Rock Troll
Get as close as possible to the Rock Troll. If desired, you can use Slow Time or Assassin Rush. Then, hack away at the troll with regular attacks and flourishes. When the troll jumps in the air, hold Y + Back. This will allow you to do a backwards roll and you will not be hurt. Then, rush back in and repeat until it is defeated. Also, you can deflect the Rock Troll's own rocks back at him. Stand back, and wait for him to toss rocks in your direction. Time your swings correctly to send the rocks back at him, causing a large amount of damage. This is the easiest way to defeat them.

Big muscles
As soon as you acquire the Berserk spell, cast it and save your game. Then, reload your game. You will have huge muscles, even though your Physique, Health, and Toughness may not be all the way up. Note: When you use Berserk again, you will return to your normal state.

Funny events
At the very beginning of the game, find the cheating husband, then rat on him to his wife. She will go and yell at him. Follow her, and listen to her read him the riot act.

White Balverine as summon in Arena
Use experience to get Summon (works with level 1). When you get to the arena, cast Summon each round to level up your monster. Wait until the second part of the Balverine round and kill all normal Balverines until only the white Balverine remains. Keep casting Summon until your summon has killed it, turning into the white Balverine. Note: This takes a long time and is worth slapping the white Balverine up first.

Funny graves in Albion
Read the graves around Albion to find some funny tombstones.

Demon Door in Barrow Fields
You must be fat for this door to open. Eat lots of meat and pies in front of it to put on the weight. You get a will Master's Elixir for opening this door. Also, this Demon Door wants you to be fat to get in. Instead of buying a lot of food, go to the Hobbe Cave. Kill them until you have twenty to thirty Red Meat. Then, walk in front of the door, hotkey the meat, and eat. By doing this, you not only save money, but gain it and some experience.

Black Rose in Bowerstone North
This is the very first item requested by Lady Grey. Poor Girl will tell you where it is located -- in the Bowerstone North Item Shop. You will be here to fetch the necklace for Lady Grey. A harbor and beach have been added during the reconstruction of this town. Expect to have a difficult time if you walk in clueless looking for Grey's Necklace. First, buy and own a house (Bowerstone South recommended). Find Lady Grey's Necklace in Oakvale Harbor. Defeat Thunder at Headsman's Hill. Go to Oakvale. At beach on the left side of the pier (jetty) get 500 gold (for Ghost's quest). At the beach between two overturned boats get Lady Grey's Necklace. Near Memorial Garden in the grave get 500 Gold. In the middle barn to the left of the door get the Balverine Skull Tattoo.

Easy Evil points in Bowerstone Quay
Note: This might require some time. When you first begin and you do not want to be good, go to the Bowerstone Quay. You should see a man on a bench when you get to the docks. Attack him. He cannot report to the guards, and you gain Evil points as you attack.

Easy money in Bowerstone South
Use the following trick to cheat at the card pairing game and get a lot of gold. When you first go to Bowerstone, go to the bar and find the man sitting at a table. Talk to him and start a game of card pairing. Note: Save your game first. Bet as much as you can (the maximum bet is 1,000). When the game starts, flip a card and immediately remove your controller. The game will pause. Write down the card number and where it is. Reinsert your controller and repeat for all the cards until you win. It is possible to win about 20,000 in a few hours. You will also win a doll if you beat the time, and get a doll collecting quest.

Easy experience in Bowerstone South
At night, go to Bowerstone Quay and you will see some shirtless men. They are the Fist Fighters Club. The following trick will work on anybody except the leader of the Fist Fighters Club, Rund (the only person of interest; a green dot on the map, besides the old man). Start hitting someone until you can use a flourish. Then, hit someone with one, who will then fall to the ground. When they are on the ground their feet should be at yours. Move around then so that their head is your feet. When they get up, their back should be to you. Start punching them. This should increase your Strength experience. Although it does take a long time, it is well worth it. It is possible to get 10 Strength experience points on each hit. Also, when your combat multiplier gets high, it is a good time to use your Ages Of Might, Skill, or Will potions. They give more experience with a higher combat multiplier.

Free Leather Chest Piece in Bowerstone South
Once you have left the Guild for the first time to do the quest 'Kill the Wasp Queen', before you do the quest pay a visit to Bowerstone South. Go to the tavern, but do not enter it. Go around the back of the tavern. You will see two barrels and a cellar door. Go into the cellar. In the cellar, you will see a few large beer kegs (not the ones that can be bought or sold). You will also see a bookshelf, that is empty. If you go to the back of the cellar and look to the left, you will see chest. Open it to get a Leather Chest Piece. This can be sold or worn. If you go the Oakvale, you will get a better price for it. If you do not get the Leather Chest Piece before you do the 'Kill the Wasp Queen' quest, the cellar door will be locked. and the lock pick expression will not work on it. Additionally, if you did not get the chance to get the Leather Chest Piece at the beginning of the game, you still can get it. Whenever you visit the town, keep checking the cellar door. There are times when it is open and when it is locked.

Key in Bowerstone South
Go onto the upstairs porch of one of the houses across from the item seller.

Statue in Bowerstone South
The statue in the middle of the pathways just outside the guild and Bowerstone is the key when it comes to both the cellar doors and the chest in Greatwood that only appears a little after noon. You must wait until the statue points to Bowerstone in order to get into the cellar in the back of the inn, and only when the statue points to Greatwood will the chest appear. The cellar contains a leather chest piece, and the Greatwood chest contains an Augmentation.

Demon Door in Cemetery
The door in the Cemetery quest only opens after you find Nostro's armor.

Easy experience in Cemetery
Save all of your Ages Of Might, Skill, and Will Potions until you get to the old graveyard path. Turn on a physical barrier and slash away at the undead. It is possible to get your combat multiplier over 50. When you have killed them all, go to your equip screen and drink the Ages Of Might, Skill, and Will Potions. You will get 100 experience times whatever number you combat multiplier is on. You can pull in well over 40,000 experience points on this quest.

Pirates Of The Caribbean reference in Cemetery
Near the center of Lychfield Cemetary, slightly hidden behind a bush, is a grave for 'Captain J. Sparrow'.

Bow of Skorm in Chapel of Skorm
After sacrificing enough to get the Bow of Skorm, sacrifice more people (preferably mercenaries to subtract years from your age, like the Temple of Avo blessing). Sacrifice even more, preferably mercenaries again, to earn the Necromancer title. Additionally, to easily get the Bow of Skorm, first go to the Temple Of Avo and become completely good (not including clothing modifiers). You will know when you are close when you have a halo above your head. Then, hire two mercenaries from either the Temple Of Avo, Twinblades camp, Bowerstone South or Oakvale and get one villager to follow you. Walk to the Chapel Of Skorm. When the game clock reaches a little before midnight or 6 a.m., sacrifice the two mercenaries. You will receive Skorm's longbow. Sacrifice the villager immediately afterwards that to take ten years off your age.

Easy experience in Cliffside Path
After you save your mother, there will be an endless series of undead. If you use your physical shield, your combat multiplier can get up as high as desired. It is possible to get 450,000 general experience in about thirty minutes. Note: This only works after you rescue your mother. Go to the old graveyard path where unlimited zombies spawn. Use a physical shield and a weapon that kills zombies in one hit. Make sure you shield does not get destroyed, and you can max out your general experience (999,999 points) in a short amount of time.

Easy Evil points in Darkwood
Note: To do this trick you must have already completed the Bandit mission to TwinBlade camp. First, go to the Chapel of Skorm by the Darkwood camp, then teleport to Bowerstone South. Go to the Tavern. Inside is a bodyguard. Pay him the money, then teleport back to the Chapel. Then, teleport to Ockvale and find the bodyguard at the second entrance to Ockvale. Teleport back to the Chapel. Teleport to TwinBlade camp and get the bodyguard located there. Teleport back to the Chapel and sacrifice the three bodyguards. If you sacrifice someone at a certain time and day, you will get the most powerful weapon in the game. Also, if you bring a lot of people it decreases your age by 10 years.

Easy money in Darkwood
Go to the camp where you can play blackjack (the fastest game to play). Save the game before you start playing. Max out your bet and play a few hands. The maximum bet limit is 1000. Play until you have more money than you started with, then save the game. If you lose money, just reload the saved game. You can keep saving and reloading depending on your loss or gain of money.

Key in Darkwood
Fish from the right side of the first bridge after entering Darkwood.

Demon Door in Darkwood Marsh
This door challenges you with a few Hobbes. Kill them all for it to open. Behind the door is the Will User's Dark Outfit. Note: Do not accept the Darkwood Demon Door unless you are alone. The lives of the others will be in danger. They will die unless you can protect yourself and others. This means you need to boost your health and strength first.

Key in Darkwood Swamp
On the escort trader's quest, you will encounter a glowing rock. Shoot the hole in the top of the rock with an arrow to reveal a key.

Gold Fish trophy in Fisher's Creek
After you have left the guild for the first time to do the 'Kill Queen the Wasp' quest, go to Fisher's Creek first. You will see wasps around the fisherman's house. A man in the house will ask you to help him. Kill all of the wasps. He will give you a fishing rod and tell you how to use it. He will also show you a fishing spot where you can fish. Go to the spot and use the fishing rod there to get the Gold Fish trophy. You can also get the book Hero's Journey 1 from his bookshelf. You must do this before you do the 'Kill the Wasp Queen' quest, or the fisherman will not be there, and the trophy will not be in the fishing spot. You can still get the book if you use the Lock pick expression on the door. You can get the Lock pick expression when your Guile is at level 6.

Demon Door in Greatwood Cave
This door asks for a high combat multiplier. Your combat multiplier must be at least 15 when you talk to this door. A good plan is to have this area as your recall. Boost your multiplier on the zombies at the Grey House then teleport back here to fight the enemies in the area. Remember, Physical Shield keeps your multiplier from dropping off and Slow Time helps you avoid damage. This door leads to the Cutlass Bluetane. Additionally, this is probably the most difficult door to enter. You need an active combat multiplier of at least 14. First, you need a physical barrier (required). Then, start outside the cave by killing an Earth Troll. He is an easy opponent if you use Slow Time. Then, run into the cave. Run to the end of the cave entrance to the door that leads to the cave's main chamber. Then, run back to the cave entrance. All of the Hobbes should be following you. With your shield on, kill all the Hobbes. Again, Slow Time is very useful. Then, head out the door and kill the troll again. The first time your multiplier may be around 13, but repeat again and it should be 14. Repeat this as many times as needed.

Easy experience in Greatwood Cave
Note: This was done during the Bandit Seeress Quest. Go to Greatwood Caves. The only enemy in the area should be an Earth Troll. It depends on where he spawns, but most of the time you can hide behind the right rock and his thrown rocks will not be able to hit you. Now that you are safely concealed, draw a longbow. Go into zoomed mode and aim into the rock where the Troll is located. You should be able to shoot through the rock and hit him. Hit him, causing as little damage as possible. With continuous little shots you should be able to clear 2,000 Skill experience points before he dies. You will also gain about 1,000 General experience points with a high multiplier. He also drops rubies and Health Potions, which you can sell for a nice profit. If he spawns toward the Greatwood Cullis Gate entrance, he can hit you while you are behind the rock -- simply kill him and re-enter the area. Repeat this as many times as desired.

Easy rubies in Greatwood Cave
When you must decide whether to kill your sister, or do not choose to kill her. Keep the Sword Of Aeons. After the credits end, you can continue the game. Go to Greatwood Caves and kill the Earthtroll with three hits with the Sword Of Aeons. The bag it leaves behind should contain a ruby. You can get a about 111 strength points and 2,000 general experience points. Repeat this as many times as desired. The bag will sometimes contain Will Potions or Health Potions.

Demon Door in Greatwood Gorge
This door asks you to perform a deed of great evil. A murder will suffice, or if you are playing the good storyline, eat about fifteen Vrunchy Chicks. This door leads to Wellow's War Hammer. Additionally, when you are evil enough (meaning you have huge horns, red glowing eyes, red mists or aura following you, and balding), the door will call you master and say 'Master your evilness surrounds you like a shroud'.

Easy money in Greatwood Gorge
After you complete the Hobbe Cave quest (or while doing it), go into Greatwood Gorge and walk past the bridge. You will encounter a Rock Golem. If you shoot at with your bow and arrow (so you will not get hit), or just kill him in whatever way desired, he will always drop a ruby. You can sell this ruby for about 1,000 gold, depending where you are at. If you go back and defeat him again you can get several rubies and several thousand gold within five minutes of game time. He also drops money sometimes. It is also an easy way to get experience points with your skill level if you use your bow. Make sure that when you are shooting him that you stay at the end of the bridge; he throws rocks and they may hit you if you are too close. He should go down after five to ten hits with your bow. Try to hit him in the stomach, where you will deal more damage.

Key in Greatwood Lake
Go up the hill to the right when you enter the Greatwood Lake area.

Easy Strength experience in Grey House
After marrying Lady Grey in the Mayor quest, go to her house at night. She should be in her bedroom. Lock onto her using L and punch her repeatedly. She will not die, and you can keep hitting her. Each punch yields one Strength experience point times your combat multiplier. Your combat multiplier will go up quickly. Once it reaches 50, you will be gaining 50 Strength experience points per punch. Note: This much easier if you back her into a crevice. It is possible to get 70,000 Strength experience points in about thirty minutes.

Keys in Grey House
Search her Lady Grey's bed after marrying her to find a key. Also, there is a fishing spot near the Demon Door at the Grey House area.

Key in Guild Woods
There is a fishing location in the pond in the Guild Woods.

Demon Door in Hero's Guild
Use the lantern in front of the door and it will open for you. You will receive an Elixir Of Life.

Easy experience in Hobbe Cave
Go to the Hobbe Cave and kill all the Hobbes in the entrance area. Then, go back outside and kill the Troll. You should get upwards of 1,000 general experience and about 500 Strength experience if you use melee, and about 400 Skill experience if you used arrows. Try getting Ronok the Axe first, though; it kills the little Sorcerer Hobbes in one hit.

Turning good in Hobbe Cave
Go to the Hobbe Caves and kill as many as desired. Stay there for awhile and you will notice that your hair will start growing back and your horns will begin to disappear. With this method, you will start being good again and gather the experience, potions, and food that they drop when they die.

Easy experience in Hook Coast
On the second time you go to Hook Coast, there are Screamers flying around. You can do the following trick with whichever type of character you desire, however it is best with an archer. Go to the left towards the lighthouse. Shoot and kill the Screamer at the house you can buy, then go towards the lighthouse and kill the one there. If you go just far enough (with an archer), you can turn around and the one at the house will respawn. You can kill it, then turn around again and shoot the other one and repeat the process. It is possible to get your experience multiplier over 80, and get up 150,000 experience points from both spawns. After killing about twelve in each area, get enough to max out everything and you are set. For a melee type character, you cannot get above a 30 multiplier, but you still get around 1,800 experience points every time you kill one.

Easy money in Hook Coast
As soon as you can get to Hook Coast in the storyline, there is a tavern game called Shove Ha'penny. Bid a small amount of gold so you can practice first, then start bidding 1,000 gold per game. After you move the coin to either side (they can bump each other) pull back on the Left Analog-stick until the arrow is just below the 2 point line. If you look carefully, you can see the grain of the wood making a line at about that area. If you put the tip of the arrow on that line, you should land in either the 5 or 10 point areas all the time, giving you 20 points or more every game. You are now winning 1,000 gold as fast as you can finish a game.

Key in Hook Coast
Break into the lighthouse and search the cabinet near the steps to find a key.

Demon Door in Knothole Glade
Shoot this door with a bow at least as powerful as the Ebony Bow. You get an Elixir Of Life for opening it. Also, this Demon Door requires that you shoot it with a bow of at least Ebony quality. Instead of buying one for over 19,000 gold, complete the Arena and gain access to Bowerstone North. If you go out the northwest gate from Bowerstone North to Bowerstone Jail, you can find an Ebony Longbow in a chest in that first screen. You will get an Elixir Of Life in here, which is definitely something you can wait until you find the free one before getting.

Easy health, experience, and money in Knothole Glade
You can get an unlimited amount of extra health no matter what abilities your character is pursuing if you open the Demon Door while doing the White Balverine mission. You can also make good amounts of money and experience. Kill the four regular Balverines to gain access to Knothole Glade, then defeat the White Balverine three times and get the Silver augmentation. While leaving town in pursuit of the White Balverine, shoot the Demon Door with an Ebony longbow (or better) to open it. You will then have all the experience so far, a Silver augmentation, and an Elixir of Life. If you want more experience, chase the White Balverine and kill it. It will howl three times, summoning regular Balverines to its side before you are able to kill it. Kill all of the Balverines, even the white one if desired. You must bring its head to the mayor before the mission is ends. Once you are ready, Hero Save on a second slot, or, if you saved immediately before the mission began, save on that slot. Immediately load that file and you will be standing outside Knothole Glade just before the mission starts, with a lot of experience, a Silver Augmentation you can sell, and an Elixir of Life. Walk through the doorway to start the White Balverine mission and repeat the process. As long as you do not end the mission you will get the option to save your character's stats, but not game progress. You can keep all the extra items and experience that you have acquired. If you are having trouble fulfilling a boast, this works on any story mission. Just keep Hero Saving and gaining experience, then learn new skills, improve your abilities, or whatever else required to pass your boast.

Easy stealing in Knothole Glade
After the 'break the siege' mission in Knothole Glade, before you leave town there will be little to no guards as well as NPCs. You can go to an armory or tattoo shop and steal everything from it without anyone seeing you. This includes one or two augmentations in the armory.

Increase Evil alignment in Knothole Glade
If you do not mind being extremely evil after you complete the game and have the Last Sword, go to Knothole Glade and go on a killing spree. After about an hour, you will have plenty of experience and Evil points.

Key in Knothole Glade
Go just outside of Knothole Glade. There is a fishing spot in the large lake where you fight the white Balverine for the final time.

Break The Siege Quest in Knothole Glad
At the start of the mission, do not open the doors. Instead, go to the town alarm (horn). It should be up a flight of stairs next to the doors. Next, get close to the edge. For this trick you may want to learn the spell Ghost Arrow or have a strong bow (preferably at least an Ebony Bow). Next, look for the 'ghost figures' of the enemies and shoot at them. Do not worry if one person stays behind the fire. Wait until things calm down and he will walk to the front of the fire. After you shoot all the original enemies in the camp, the mission will end.

White Balverine Quest in Knothole Glade
You can get all of the Elixirs of Life your character can use if you open the Demon Door while doing the White Balverine Quest. However, this is not necessary since you can already get them in the Orchard Farm quest. However, you can acquire three other items. If you fish in the pond immediately after killing the White Balverine, you can get a Will Master's Elixir. If you take a right when leaving Knothole Glade in pursuit of the White Balverine, just before you step on the bridge you can get an Emerald from the chest. Then, after the second attack by the White Balverine, you can get a Silver Augmentation. Granted, you can do things such as stealing items from the village and running out before you die, then when you kill the White Balverine you will have all of those items as well. When you have killed the White Balverine you can end up with all of the experience and money so far, a Will Master's Elixir, a Silver Augmentation, and an Emerald. If you already have a bow of Ebony or Master's quality when you begin the quest, you can have an Elixir of Life as well. Use any Elixirs you found on the quest, perform a Hero Save, then load that file. You will be just outside Knothole Glade before the White Balverine mission began, and will still have your Silver Augmentation and Emerald. Note: Elixirs do not carry over in a Hero save, but their effects do. You can do this as many times as desired before taking the White Balverine's head back to Knothole Glade to end the mission.

Key in Lookout Point
Slash the brambles away to find a path that leads to a key.

Keys in Nostro's Cemetery
Search the tomb of Scoran Daith to find a key. Also, dig up the grave of Mary Sutter to find another key. Additionally, there is a fishing spot for a key in the center of the cemetery quest.

Easy money in Oakvale
After going to Oakvale for your first time, before you do the Bandit King quest, return to the Ancient Cullis Gate. The area with the white circle is a location where the Ground Troll spawns. To trigger this spawn, go to the bridge then walk back to the circle. The troll will respond every time you do this. You can only fight one at a time. After you kill the troll, go back to the bridge and walk to the circle again. The red enemy on your mini-map is where the ground troll will appear from the ground. You can get an easy Combat-multiplier and rubies which can be sold for a lot at the Darkwood Camp and the Oakvale store.

Easy Strength and Skill points in Oakvale
At the start of the game, before the Bandit Seeress quest, Maze is waiting for you at Oakvale. This is just after the Darkwood Trader Escort quest. Hit him with you sword down to the barn area, and hack away at him for about twenty minutes. Then, pull out your bow (if desired) and shoot decent shots for about another twenty minutes, or as long as desired. You will be able to get most of the bars on one skill and perhaps fill two or more bars on the rest. Magic does not affect Maze, and while you do this you cannot talk to him or he will leave. Save the game after you do this and continue later. If you do this more, you will most likely be able to fill in everything in strength and skill.

Key in Oakvale Cemetery
Dig under the axe of the statue to find the key and a weapon.

Frying Pan in Orchard Farm
The treasure clues will start you at the dock at Orchard Farm. They will lead you through the apple orchard and down the path towards the barn. At the first barn, dig in between the barn wall and the bales of hay to uncover the Frying Pan.

Key in Orchard Farm
Fish off the end of the dock where you fought the Hobbes.

Demon Door in Rose Cottage
Give this door a Red Rose for it to open. You find a Will User's Bright Robes behind the door. Additionally, this Demon Door wants a gift. A red rose will do just as well as an Emerald, and will only cost you 3 to 7 gold instead of over 300. You will get the Will User's Bright Outfit.

Easy money in Rose Cottage
Go to the Heroes Guild and take the Hobbe Cave mission. Then, go to Rose Cottage. Go around the back and cut down the thorny bush. Open the chest to get 500 gold. Then, teleport out of there. When prompted to leave the quest, select 'Reload' and repeat.

Infinite keys in Rose Cottage
This trick requires a spade and the ability to do the Hobbe Cave mission. Go to Rose Cottage. Outside the house is a mound of dirt surrounded by flowers. Dig in the center to find a silver key. Note: You can also go behind the house and cut down some plants to find a chest with 500 gold. After you get the key, talk to the grandma in the house. She will tell you about her grandson that is missing in Hobbe Cave and give you a 'hexagon key'. After this, leave Rose Cottage and go to Greatwood Caves. From here you can go into the Hobbe Cave (where your mission is located) or into Darkwood. Try to go into Darkwood and a warning will appear, stating that you are trying to leave the quest area and give you the option to press A to reload from before you started the quest or B to stay. Choose A to reload. The game will put you in front of the Rose Cottage area, with the silver key and the 500 gold (if you also collected it). Go back into the Rose Cottage area. If done correctly, you should be able to dig up another silver key. This process can be repeated indefinitely. Note: If you do not want to get evil points from smashing the vines, go to the side of the chest. Wait until the chest is blue and click to open it. You should go through the vines and open the chest. Then, save and do it again. If you are also doing it to get the key, get the key first so you do not have to cut the vines.

Key in Rose Cottage
Dig in the center of the ring of red flowers next to the Rose Cottage.

Donations in Temple Of Avo
Donate 48,000 gold and you will get the Miracle Of Life. Five to ten years will be subtracted from your age. Donate 68,000 gold for the title Paladin. Have a single donation of 32,000 gold to receive the Sentinus, a legendary mace (255 damage).

Gaining good alignment in Temple Of Avo
In the Temple Of Avo, when you give 500 gold coins you will receive over four good deeds. If you give 1 gold coin you also receive over four good deeds. Additionally, gather lots of money, then go to Avo. Set it so that you are giving all your money away. Once done, continue pressing A as fast as possible. If done correctly, you should still have all your money after giving it away. Continue doing this as much as you desired. Note: If you want the legendary Sentinus weapon, you will have to pay 32,000 to 100,000 gold at once depending on your alignment.

Sword from the stone in Temple Of Avo
To get the sword from the stone in the Temple of Avo area, you must have 5 more Physique, 3 more Health, and 2 more Toughness than the first time you tried to get it out. Go to Lychfield Cemetary, through the Demon Door, and all the way to the Graveyard Path. Walk around and undead will start appearing. Go on a killing spree. Each time you kill one, you will get 2 good points. Kill over 750 to 1,000 of them. Although this seems like a lot, you can kill them in one to two hits and reach this goal in about twenty minutes. Then, go back to the guild and the place where you can upgrade your stats. You will have enough experience to max all of your Physique, Health, Toughness, and more. Return to the Temple of Avo and you will be able to pull the sword from the stone. It has 198 damage, a Sharpening Augmentation, a Piercing Augmentation, and is light-weight.

Demon Door in TwinBlade's Camp
The door outside TwinBlade's Camp has poor vision and wants to see three friends. Dress up in these suits to fool it: Bright Plate Armor, Dark Will User's Outfit, and Thief's outfit. The Bright Plate Armor can only be bought in full in the arena. Behind this door is the Dollmaster's Mace.

Easy experience in TwinBlade's Camp
On the 'Find the Bandit Seeress' quest, get a good strong weapon (Obsidian Greatsword recommended). Go through the mission as usual until you reach the part where you must fight TwinBlade. Fight him as normal. Dodge the attacks and the bandits, and attack him when his blades are stuck in the ground. After the intermission sequence, hit him so that you can continue fighting him. When you gain control again, the bandits will start attacking with TwinBlade. It does not matter who you kill first; just make sure they are all dead, including TwinBlade. Collect the items from the crates and chests in his tent. Then, get the diamond at the top of the hill off to the left when you get out of the tent. All the extra items are optional. After you get the items, press Start and save the game. Then, do anything to make the mission start over again (load your save file, teleport to another place, etc.). Do not go back they way you came in. Once it loads up again, start the mission over. It may take a while, but you are guaranteed 10,000 General Experience points, the extra items if you picked them up on the way to the tent, and any extra experience you get from fighting. You can max out your stats by doing this. Note: If you did the boast where you had to kill at least 24 bandits, you only have to do it once and it will count later.

Free followers in TwinBlade's Camp
Make one of the bandits giggle twice then tell him to follow you. They can only teleport with you if you have hired a henchmen. They will fight for you at no cost. Note: If yo accidentally hit one, they will turn you. However, you can go back and get another.

Key in TwinBlade's Camp
Go across the lake in the first area, then dig in front of the chest against the wall.

Keys in Windmill Hill
Dig in the center of the ring of flowers next to the abandoned farm house. Also, dig in the center of the ring of flowers next to the windmill.

Easy money, experience and good points in Witchwood Stones
When you can go to the Arena in Witchwood, save in front of the Arena entrance (not the one with the guards.) Enter and talk to the guard to let you in. When you can walk around, buy the best armor that your budget will allow, and a lot of Will and Health potions. Having Wellow's Pickhammer and Enflame, Slow Time and Multi Arrow level 2 or higher will also help. You can also pull out the Sword in the Stone if you have all your strength attributes at maximum. Try not to exit the arena if you can to earn a lot of money. When you get up to the Rock Trolls, kill them then go back to cells. You should have gained a lot of experience (almost 150,000) and should have 18,600 more gold. Hero Save and load that saved game. You should start outside the arena entrance door and have all the gold and experience. You can start the arena all over again and do this as many times as desired.

Key in Witchwood Stones
There is a fishing spot across from the Demon Door for a key.

Removing sword from stone in Witchwood Stones
In Witchwood, there is a sword stuck in a stone. To remove the sword you must have 5 more Physique, 2 more Health, and 3 more Toughness than the first time to tried to remove it. The sword that is removed is the fourth hardest hitting and the fastest melee weapon in the game.

Boasts
There are some things you can do to help with boasts, but some of these will prevent you from fulfilling some other boasts:

Day-night cycling
There are a few places in towns where you can rest without being in danger of the guards




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