gameinfotitle
  Title:
  Platform:
  Genre:
  Last Updated:
  Diddy Kong Racing
  Nintendo64
  Fighting
  2006-02-18

cheattitle
Quick start
At the moment the race commentator says 'Get Ready' and those words fade from the screen, press A.

Space World
Collect all the trophies and amulets, then locate the sign by the lighthouse. Approach the sign and honk your horn. The lighthouse will turn into a rocket and launch into space, allowing access to the bonus fifth world.

Second adventure
Enable the 'Space World' code. Then, beat Wizpig on this world. An 'Adventure 2' option will now be available. This adventure involves collecting platinum balloons on reversed tracks.

Play as Drumstick
Collect all of the trophies and amulets. Move to the central area, with the red spot that leads to all other zones. Then, run over the frog that has a red bird perched on its head to access Drumstick.

Play as T.T.
After selecting a character, choose 'Tracks' and turn time trials on. Then, beat one of the following times with the default vehicle used in Adventure mode on that track. Example, Hot Top Volcano, use the plane, not the hovercraft. Beat the required time, and you will race T.T.'s ghost. Beat his ghost time (which is 'Time To Beat') on every track and he will become a selectable character.

Cheat Codes
Enter one of the following codes through the 'Magic Codes' selection on the options screen. Enter the code again to disable the cheat effect. Note: The cheat codes can not be saved and must be entered with each game session. Additionally, some codes will only work in Tracks mode and have no effect in Adventure mode.





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