| Title: Platform: Genre: Last Updated: | Super Mario Brothers 3 Nes Fighting 2006-02-18 |
| Change forms: Press Select while playing a normal game to change into different Marios or Luigis (Mushroom, Fire Flower, Super Leaf, Frog, Tannokie, and Hammer Brother). Getting the boot: Hold Y and press Select. 28 P-Wings: Complete the game, then press Start at the ending screen. The next game will begin with 28 P-Wings per brother. Random world: Wait until Mario and Luigi begin running around during the opening sequence. Press random buttons on the controller. The game will begin at a random world after the number of players are selected. Continue game play: Use two controllers and start the game in two player mode. After Mario loses all lives, the game can be continued as Luigi using the other controller. Card answers: There is the card that appears after five or six board completions. The answers are: Get behind the water: On level 3-9, use the tail to break the bricks on the underside near the bullets. Go back and jump onto the white platform. Hold Down until you fall through. Quickly run to move down the pipe to get behind the water become invincible. Note: This will only work on the original game, not on Mario All-Stars. Extra P-wing: Get every coin on World 1, Level 4, including the ones in the boxes. Finish the level to find a black and white mushroom that moves back and forth. Go to the mushroom to get a P-Wing. Warp from level 2 to level 8: Normally, to warp to level 8 you have to be in level 7. However, you can warp earlier if after you collect two warp whistles. Use the first one to get to the warp screen, but do not enter a level. Use your other whistle at the warp zone and you will be moved to the bottom row that leads to level 8. Finishing the next to last level: On the level just before the final castle and a lock, make sure to have the leaf. There will be moving platforms with canons on them. Run back and forth in front of the first platform to build up your speed until you can fly. Fly above everything and land on the topmost level. When you can see the next platform, run and jump, and 'float' until you land on it. The next time you will not be able to see any platform -- run and build up speed and fly holding Right. You should land right around the tube. Extra lives: Start a game and go to the second level (with the grass). Make sure you have a leaf and go to where the flying red Goomba is located. Wait for four yellow Goombas to appear. The game should start to slow down. Jump on one of the Goombas and hold A. Then press A to slowly fly down fall on another Goomba, and hold A. More Goombas will appear when you kill them. Keep doing this to accumulate points. Once you start getting a life every time you hit a Goomba, you will get another. However, do not forget to watch keep track of your time. Extra coins: On World 2-4, fly up the bricks at the upper left-hand corner to skip through the level and collect hundreds of coins. Coin ship: Get every single coin in level 4. A coin ship will appear on the map. Go to it to find a ship containing nothing but coins. Easy finish for boat: In World 8 on the boat level, jump down the first opening in the boat. Get underneath the boat, hold Left and repeatedly press A. Go to the end of the boat, and go down the pipe to finish the level. Always get a star: When you nearly complete the level you will get to a screen where a mushroom, flower, and star can be selected. You need to get three of a kind to get more then one life. To get the star run very fast and jump so you hit the bottom-left of the box. Do this for every level and you should get a 5 -up. Fly through stage: Whenever you get a 'P' (on most levels), just keep pressing A and you will fly through the stage. This works well on most of the World 8 levels. Slow motion Mario: Enter World 1-2 and go to the T-shaped pipe. When the Goombas come out, do not kill them. Once five or more of them appear on-screen, everything will be in slow motion. This will remain as such until you walk away or any of the Goombas go out of range. Weapons: Collect all the coins in World 2-2 or World 3-6. After you have exited the world, there will be a black and white mushroom house with a weapon inside. Note: This includes getting all coins, then going back and hitting the 'P' that changes blocks to coins to get those as well. Walk in air: This trick can be done in any level with quicksand. It also requires having 'leaf power'. Start to fly, and make sure that you are near quicksand. As you just start to fly, fall into the quicksand and fly out very quickly. Then fly either to the left or right and you will be walking on air. Upside down '?' item: In the first World 6 fortress, get the Starman as small Mario and race to Boom Boom's room. Touch him (still with Starman active) and he will explode. The '?' icon will now be upside down. |




